Types of Land & Buildings
Types of Buildings
There are 4 types of Buildings in Mini Royale Nations:
Administrative Buildings: (utility buildings, fusible to land), like the HQ, which control other buildings
Economic Buildings: (utility buildings, fusible to land), likes mines and storage which generate or store items
Military Buildings: (utility buildings, fusible to land), like walls, which offer defenses or other military value
Decorative Buildings: (cosmetic, does not fuse to land), like championship statues, which offer commemorative & rare decorations and can be won through various Events
Types of Land
There are two types of Land in Mini Royale Nations:
Private Land: is land owned by players that allows either the owner or the ruler to receive extra utility in the game. It offers better mining rewards and mining and refining speeds than Public Land
Public Land: is land controlled by the Game DAO. It is always Public and has an infinite supply; it also acts as a public utility that can handle any amount of player demand
Public Land Activities
Public Land Refining
Infinite throughput, long processing time
Processing fee fixed at 20%; these Enriched Orbs get burnt (removed from circulation)
Public Land Mining
Infinite throughput, lower drop probabilities of rare items
1 free attempt per day
Public Land Upgrade Point Generation
1 free Upgrade Point harvesting attempt per day tied to mission completion
Private Land Activities
Private Land Refining
Limited throughput, much faster processing time
Each Land Owner sets own fee and takes X% of Enriched Orbs that are refined by other players
If the Land has a Ruler that’s different from the Land Owner, then the Refining Fee is set by the Ruler but split 50/50 between Land Owner and Ruler
Private Land Mining
Limited throughput, but better speed, and drop probabilities
Fees paid are set by the Ruler and split between Land Owners, Rulers and Clans
Private Land Upgrade Point Generation
Governed by number of Generators built, and only available to Land Owners and Rulers
Fees paid are set by the Ruler and split between Land Owners, Rulers and Clans
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