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Constructing Buildings
In order to make a piece of Private Land usable by other players (and capable of generating fees from this usage), the Land Owner must build a HQ, at least one resource-producing building, and an accompanying storage facility.
- Stores Enriched Orbs that are collected as fees from other players using the owner’s Refinery
- Once max storage capacity is reached, no additional fees will be collected until the Land Owner or Ruler harvests the Enriched Orbs that are already being stored by this building
- Cannot exceed HQ level
- Build Time: 12 hours (level 1)
- Able to operate using $CHEDDAR tokens, and drops Engram Fragments of varying rarity. All of the fragments are automatically stored inside of the Engram Fragment Storage, until max storage capacity is reached.
- Cannot exceed HQ level
- Build Time: 48 hours (level 1)
- Stores Engram Fragments that are either collected from the player’s own mining activity, or that are collected as fees from other players using the Land Owner's Mine
- Once max storage capacity is reached, no additional fees will be collected until the Land Owner or Ruler harvests the Engram Fragments that are already being stored by this building
- Cannot exceed HQ level
- Build Time: 48 hours (level 1)
- Cannot exceed HQ level
- Build Time: 48 hours (level 1)
- Stores Upgrade Points
- Once max storage capacity is reached, no additional Upgrade Points will be collected until the Land Owner or Ruler harvests the Upgrade Points that are already being stored by this building
- Cannot exceed HQ level
- Build Time: 48 hours (level 1)
- Defensive structure that raises the Defensive Power of the land plot and is used in the Land Control meta-game
- Cannot exceed HQ level
- Walls require repair after taking impermanent damage
- HP (adds Defensive Power)
- Build Time: 336 hours (28 days) (level 1)
- These NFTs can be traded as blueprints, but become permanently fixed to a plot of Land when where are built and placed into a specific building slot on a Land Plot
- The construction blueprint is burnt when it’s built, and becomes part of the Land NFT metadata. When that Land is later sold, the attached Utility Buildings transfer over with it
- These buildings cannot be transferred to another piece of Land and can only be demolished if a player wishes to place a different building in that same occupied slot
On the other hand, Decorative Buildings (and Decorative Building skins that apply to utility buildings) are not fused to a plot of land and do not transfer when a land plot is sold. Their cosmetic effects are simply removed from the Land after a transfer of ownership occurs.
Last modified 2yr ago