For the complete documentation index, see llms.txt. This page is also available as Markdown.

Burn Mechanics

There will be several item burning mechanics in MRN, each with their own outcome and purpose:

Burn Collection to Create New Item

  • Some of the items may only be obtainable through burning other items.

  • For example, burn 3 gun skins to spin a rare Character Emotes crate

Burn Copies to Modify Existing Item

  • Some item parameters may only be increased by burning items of the same type

  • For example, burn 2 field-tested condition gun skins to get an upgraded ‘minimal wear’ condition gun skin

  • The effects of these parameters will not impact PvP matches but can have an effect in PvE modes or PvE events

Burn Skin to Decompose into Upgrade Points

  • Some items will be decomposable into Upgrade Points

  • For example, burn 1 Rare ‘AK-47 Winter Camo’ skin to receive 100 ‘AK-47’ Upgrade Points

Burn Building Blueprint to Fuse to Land

  • Utility building Blueprints can be fused to a Land Plot and burnt in the process

  • For example, burn 1 Rare Mine Blueprint to fuse the Mine to City X

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