> For the complete documentation index, see [llms.txt](https://faraway.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://faraway.gitbook.io/whitepaper/economy/off-chain-items-and-currencies.md).

# Off-Chain Items & Currencies

There are several reasons to have some game items live off-chain that we believe improve the user experience (and by extension improve the game and the value of the on-chain items as well):

1. **Reduced transaction costs** for lower-value items, since there is no on-chain minting/transaction fee
2. **Faster syncing of data**, which improves user experience for items that are used frequently (ex: in-battle consumables like special bullets)
3. **Ability to onboard users who don’t have a web3 wallet** connected and give them a more holistic game experience

The main off-chain items and currencies will be:

* **Orbs**, which will act as a reward currency for Daily & Weekly [missions](/whitepaper/gameplay/missions-and-orbs.md)
* **Enriched Orbs**, which will as event tickets for [Clan events](/whitepaper/gameplay/clans/clans-wars-and-tournaments.md)
* **Basic Guns & Outfits**, which will allow users without web3 wallets to onboard and try the game immediately and for free
* **Upgrade Points**, which will be used for upgrading items (“<>” means two-way trading pair)
  * Combine Weapon Upgrade Points with $CHEDDAR to level up your weapon
  * Costume Upgrade Points <> $CHEDDAR
  * Building Upgrade Points <> $CHEDDAR
* **Engram Fragments**, which will be used to create and unlock [Engrams](broken://pages/7AwFgUvh4k5hW35C2cff) which can in turn mint new NFTs
* **Item Shards**, which will be used to unlock and mint a specific item
* **Special Ammo**, which will be introduced later and offer special VFX and damage in PvE missions
* **Weapon Attachments**, which will be introduced later and offer modifications to specific weapons
* **Body Armor**, which will be introduced later and offer extra protection in PvE missions
* **Economic Generator Boosts**, which will speed up [Refining](/whitepaper/gameplay/land-use/refining.md), [Mining](/whitepaper/gameplay/land-use/mining.md), or [Point Generation](/whitepaper/gameplay/land-use/generating-upgrade-points.md) for a short time duration
* **Shields**, which will prevent additional enemy guns from being staked to a land plot

In the future, some off-chain items like Orbs, Enriched Orbs, Engram Fragments, among others, could become on-chain items after a vote by the Game DAO.
